
function effect_scale(a,b) {
	if(b == "in"){
		new Effect.Scale( a, 140, { duration:0.2 } );
		//new Effect.Move( a, { x: 60, y: -30 });
	}else{
		new Effect.Scale( a, 60, { duration:0.2 } );
		//new Effect.Move( a, { x: 60, y: -30 });
	}
} 
